~3D Stills~
Malachai Model
- This Game Model was made for a friend. It's not complete yet but has 3729 polygons. I plan on taking this model into Zbrush now to produce some high poly normal maps. Then I will retopolize the mesh to get better results and use ZMapper to project the maps onto the new topolized mesh.
Another close up, still more work to be done ..
Angled view of the back, to show pants and folds aren't symmetrical..
Screenshot with no normal weights..
Older version but has some normal
weights to help show details .
Some earlier screenshots of face and
arm .
Early shot of the development of the
chest armor and face.
Same as above but with the reference
image to show comparison.More will be added later when I get done with the sculpting process.